Tuesday, September 10, 2019
Creative workplace - Is the 'studio' still important in the world of Essay
Creative workplace - Is the 'studio' still important in the world of Design - Essay Example Then, along came the virtual revolution and now designers of all kinds, hobbyists and housewives, students and retirees, the wealthy and the poor can harness the tremendous resources of online studio space and creative software to accomplish what used to require a warehouse or loft flat hybrid. This paper will review relevant literature to explore the question of how important the studio is, given the availability of virtual resources; under what conditions the non-virtual studio is or is not required, how the present-day shift to online creative space will likely effect the industry, and more importantly for me, personally, whether I yearn for a future (real) studio of my own? The first point it seems wise to make, in this paper, is that not all design studios are or should be alike. Actually, Dorgan differentiates between ââ¬Å"spaceâ⬠and ââ¬Å"placeâ⬠, saying that space is uninhabited, abstract and open to all potentiality, while place is negotiated within space, and is defined in a specific way by the communication and action meanings that take place (Dorgan 2). A design studio is the inhabitation and negotiation of space into place (3). A studio is social and densely interactive; political and functionally negotiating (4) and is activist, transforming circumstances with intention (5). The studio is where we begin to shape our imagination toward transformation (15). I see that each of these characteristics can happen both in physical space and in virtual space, suggesting that studio place can be successfully negotiated in either one. The collage below, Figure 1, shows a sampling of various design studios. The collage below that one, Figure 2, shows a sampling of graphic design studios. Even a casual glance immediately registers an impression that, while many design studios attend to material storage and the mood induced by artistic physical environments, graphic design studios rely primarily on computer
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